Hello, I’m fedellen and welcome to my 6th weekly devlog. Our main goals this week included pushing relics into the game and to continue designing suitable sound effects. After last week’s never ending hunt for bugs it was time for some new systems to code. I also took the time to completely redesign and condense the pregame selection screens into one all inclusive screen. I’m very impressed with how well these devlogs have personally helped my productivity and confidence in how much we’re able to get done.